So, last time I grumbled about how these recent pages felt like they made a lot less sense pacing-wise so long as Far Out There was still updating once a week instead of twice, but it hit me while working on this that I’d misdiagnosed what was bugging me.  I mean, yeah, it’d be really dang nice if I could get back to two pages a week, but the thing actually bugging me RIGHT NOW is the fact that I didn’t properly structure this whole arc out right.  I’m having to take time out to remind everybody about characters and details that we haven’t seen for a while, but that didn’t HAVE to be a thing.  This whole time we should have been cutting back and forth between dinner upstairs and Stilez’s misadventures down below more regularly, instead of lumping so much of it into one long blast.  See, this is what happens when I don’t sit down and actually doodle out rough drafts of future pages in big chunks.  It’s a LOT easier to catch this kind of long-term pacing issue when everything’s physically laying in front of me than it is when it’s all just nebulously floating around in my head.

BUT ANYWAY, if you’re wondering just what the heck the context of that second panel is… well, me too.  I basically scrounged up whatever details I could remember from a pretty wonky dream I had the other night, but I very much don’t remember what narrative was supposed to be connecting these snatches of imagery together.  See, the fact that THIS is the kind of stuff that knocks around in my head is all the more reason I shouldn’t be drawing so much of Far Out There’s page-by-page stuff without a rough draft to iron out the kinks.

EDIT: VOTING INCENTIVE UP!