See, this is why, at one point or another, I’m gonna have to quit turning off the lights or sticking to tight close ups in the Communications Room. We’re gonna be relying on it to keep this ever-growing pile of secondary characters active. Figures that I would go through all the trouble of giving ship-wide guided tours early on, then set a whole story arc in the one room we DIDN’T see. (Also, look at how I subtly encouraged people to go back and read past pages again. Smooth, huh?)

Oh, and just in case anyone forgot and was confused about it: Voting Incentives are still on the Two A Week schedule, so no new one until Friday. (Not that you shouldn’t go ahead and vote anyway, obviously)