page 1386 – Blip Will Be Sad If This Doesn’t Happen
A growing number of people standing around and talking about how somebody should do something, while offering detailed explanations why it shouldn’t actually be THEM who does it, until people start getting mad. I think Mariska might have accidentally started a government, or at least a political party. Also, it’s only just now hitting me that I’ve probably not been very consistent on the terminology the characters are using to refer to that pod. Recently I’ve been bouncing back and forth between working on this page, trying to finish up a couple stories for Patreon, and getting a head start on this year’s Christmas comics, so I’m a little bit scatterbrained at the moment… he said, as if that wasn’t exactly the kind of little detail that’d get lost in the shuffle regardless.
But yeah, I’ll probably forget to hype this up again later, but be aware that I actually HAVE been working on some new Far Out There content to go up on Patreon, which will hopefully be ready to go soon! And, as usual, keep an eye out for another fresh TWC Voting Incentive to go up on Friday!
EDIT: Bonus Incentive is up on TWC!




For some reason I feel like Tarkus would conceivably be the intelligent person who could actually hotwire everything. As such, I’m going to say that’s wrong, and Lynne is actually the tech-genius who can hotwire any vehicle, having accidentally developed an instinctive understanding of technology second in the cast only to Trigger’s actual understanding of how all sane technology works.
This is specifically in regards to PRACTICAL application, as Nitpicker’s have more knowledge, but less standard practical ways to use that knowledge.
I’m thinking it’s sort of a collaborative effort: like they’re all moderately competent at certain elements, but it’s only when Avi forces them to all focus on the same thing together that they truly become a force to be reckoned with.
I was being specific in the “hotwire” bit. In regards to vehicles specifically, my suggestion is more that Lynne is the expert at hotwiring and getting vehicles working, Tarkus is the expert at ensuring the base functionality (and looks over Lynne’s shoulder to prevent them from making a modification that causes the entire vehicle to explode. With that modification often being made later, technically making the safety-concious Tarkus into the team’s Demolition’s Expert), Hiro’s the expert pilot, and Avi’s the ideas guy who pushes them to actually use their skills.
Lynne’s probably the best with his hands and performing delicate tasks, since he’s so used to working with a needle and thread.
Ah, that’ll be the explanation. I now have the group dynamic:
– Avi’s the group leader, as much as he’ll deny it and say he’s the group mascot. He’s the one who motivates everyone to do anything, initiates everything, and can’t do anything without support.
– Tarkus is the group’s equivalent of a Nitpicker, he has a lot of knowledge but surprisingly little (for how many dangerous situations he gets in) direct capabilities in using that knowledge. For all of his book knowledge, he is incapable of using that knowledge to any significant personal effect. He’s too jittery for anything that needs precision and too slow for anything that requires reaction speed.
– Lynne’s the precision guy. While he may not know how to hotwire a vehicle, he can follow the instructions Tarkus provides in order to do so.
– Hiro is still the Pilot. While he’s clumsy and tends to screw up personal achievements, piloting vehicles effectively is instinctive to the point where he can’t feel any sense of achievement from his skill in it. Despite not caring about it, or perhaps due to not caring about it, Hiro’s Piloting Skills are comparable to Trigger’s Skills in Mechanical Destruction.